implemented jquery communication with the server to submit commands and wait for them to be processed
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@ -12,7 +12,7 @@
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</head>
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</head>
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<body>
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<body>
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<h1>Welcome Player {{ player_id }}</h1>
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<h1>Hallo Spieler {{ player_id + 1 }}</h1>
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<!-- container -->
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<!-- container -->
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<div class="container">
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<div class="container">
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@ -28,12 +28,42 @@
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</div><!-- container -->
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</div><!-- container -->
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<input id="btnSubmit" type="submit" value="Click Me" />
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<div class="container notification" hidden>
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Bitte warten, bis alle Spieler ihre Aktion gewählt haben...
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</div>
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<script>
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<script>
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$(document).ready(function () {
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$(document).ready(function () {
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var please_wait = $(".notification").hide();
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var box = $(".box");
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var box = $(".box");
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var mainCanvas = $(".main-canvas");
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var mainCanvas = $(".main-canvas");
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$("#btnSubmit").click(function () {
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//alert("button");
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for (i = 0; i < 5; i++) {
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var c = document.getElementsByClassName("box card" + String(i));
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$(c).hide();
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}
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$(please_wait).show();
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$.post("/send_cmds", "", function (data) {
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console.log(data);
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$(please_wait).hide();
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for (i = 0; i < 5; i++) {
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var c = document.getElementsByClassName("box card" + String(i));
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$(c).show();
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}
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});
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});
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box.draggable({
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box.draggable({
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containment: mainCanvas,
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containment: mainCanvas,
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helper: "clone",
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helper: "clone",
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@ -67,7 +97,8 @@
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//console.log(dragPos);
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//console.log(dragPos);
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//console.log(dropPos);
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//console.log(dropPos);
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console.log($(cmds));
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//console.log($(cmds));
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// notify server that cards have been swapped
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$.post(url='/', {drag: ui.draggable.attr('name'), drop: $(this).attr('name')});
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$.post(url='/', {drag: ui.draggable.attr('name'), drop: $(this).attr('name')});
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draggable.css({
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draggable.css({
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