warten-auf-godot/dungeon.gd

22 lines
390 B
GDScript

extends Node2D
# Declare member variables here. Examples:
# var a = 2
var cmds = ""
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_TextEdit_text_changed():
get_
pass # Replace with function body.