from random import shuffle, randrange def make_maze(w = 16, h = 8): vis = [[0] * w + [1] for _ in range(h)] + [[1] * (w + 1)] ver = [["| "] * w + ['|'] for _ in range(h)] + [[]] hor = [["+--"] * w + ['+'] for _ in range(h + 1)] def walk(x, y): vis[y][x] = 1 d = [(x - 1, y), (x, y + 1), (x + 1, y), (x, y - 1)] shuffle(d) for (xx, yy) in d: if vis[yy][xx]: continue if xx == x: hor[max(y, yy)][x] = "+ " if yy == y: ver[y][max(x, xx)] = " " walk(xx, yy) walk(randrange(w), randrange(h)) s = "" for (a, b) in zip(hor, ver): s += ''.join(a + ['\n'] + b + ['\n']) return s if __name__ == '__main__': print(make_maze())