added more waypoints. final version for TdM 2019
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@ -124,14 +124,14 @@ def f_ode(t, x, u):
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class RemoteController:
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def __init__(self):
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self.robots = [Robot(15, '192.168.1.103')]
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self.robots = [Robot(11, '192.168.1.103')]
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#self.robots = [Robot(14, '192.168.1.102')]
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self.robot_ids = {}
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for r in self.robots:
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self.robot_ids[r.id] = r
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obst = [Obstacle(12, 0.275), Obstacle(10, 0.275), Obstacle(13, 0.275), Obstacle(14, 0.275)]
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obst = [Obstacle(12, 0.275), Obstacle(10, 0.275), Obstacle(14, 0.275), Obstacle(15, 0.275)]
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self.obstacles = {}
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for r in obst:
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@ -369,10 +369,18 @@ class RemoteController:
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markers_out = self.track.outer.values()
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# find targets:
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lamb = 0.3
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lamb = 0.2
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j = 0
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for i in range(0,4):
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p = np.array(markers_in[i]) + lamb * (np.array(markers_out[i]) - np.array(markers_in[i]))
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targets[i] = (p[0],p[1], 0.0)
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targets[j] = (p[0],p[1], 0.0)
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j += 1
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if i < 3:
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mean_in = (np.array(markers_in[i]) + np.array(markers_in[i+1])) * 0.5
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mean_out = (np.array(markers_out[i]) + np.array(markers_out[i+1])) * 0.5
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mean = mean_in + (1.0 - lamb) * (mean_out - mean_in)
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targets[j] = (mean[0], mean[1], 0.0)
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j += 1
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auto_control = False
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current_target = 0
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@ -405,6 +413,12 @@ class RemoteController:
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#self.target = (-0.5,0.5, 0.0)
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self.target = targets[3]
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elif event.key == pygame.K_5:
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self.target = targets[4]
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elif event.key == pygame.K_6:
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self.target = targets[5]
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elif event.key == pygame.K_7:
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self.target = targets[6]
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elif event.key == pygame.K_SPACE:
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auto_control = not auto_control
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if auto_control:
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self.target = targets[current_target]
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@ -416,7 +430,7 @@ class RemoteController:
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if auto_control:
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if np.linalg.norm(x_pred[0:2]-np.array(self.target[0:2])) < 0.3:
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print("close to target!")
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current_target = (current_target + 1) % 4
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current_target = (current_target + 1) % 7
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self.target = targets[current_target]
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print("new target = {}".format(current_target))
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