added 8th waypoint
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0c59a77b28
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d170524370
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@ -367,6 +367,13 @@ class RemoteController:
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targets[j] = (mean[0], mean[1], 0.0)
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targets[j] = (mean[0], mean[1], 0.0)
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j += 1
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j += 1
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# final connection between first and last marker
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mean_in = (np.array(markers_in[3]) + np.array(markers_in[0])) * 0.5
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mean_out = (np.array(markers_out[3]) + np.array(markers_out[0])) * 0.5
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mean = mean_in + (1.0 - lamb) * (mean_out - mean_in)
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targets[j] = (mean[0], mean[1], 0.0)
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print("targets = {}".format(targets.keys()))
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auto_control = False
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auto_control = False
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current_target = 0
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current_target = 0
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@ -405,6 +412,8 @@ class RemoteController:
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self.target = targets[5]
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self.target = targets[5]
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elif event.key == pygame.K_7:
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elif event.key == pygame.K_7:
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self.target = targets[6]
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self.target = targets[6]
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elif event.key == pygame.K_8:
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self.target = targets[7]
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elif event.key == pygame.K_SPACE:
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elif event.key == pygame.K_SPACE:
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auto_control = not auto_control
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auto_control = not auto_control
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if auto_control:
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if auto_control:
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@ -437,7 +446,7 @@ class RemoteController:
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if auto_control:
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if auto_control:
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if np.linalg.norm(x_pred[0:2]-np.array(self.target[0:2])) < 0.3:
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if np.linalg.norm(x_pred[0:2]-np.array(self.target[0:2])) < 0.3:
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print("close to target!")
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print("close to target!")
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current_target = (current_target + 1) % 7
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current_target = (current_target + 1) % 8
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self.target = targets[current_target]
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self.target = targets[current_target]
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print("new target = {}".format(current_target))
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print("new target = {}".format(current_target))
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