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019c4590aa
...
4c3c3f973e
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@ -1,15 +0,0 @@
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import socket
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import json
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HOST, PORT = "localhost", 42424
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def move_grid(x, y, orientation, dimx, dimy):
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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sock.connect((HOST, PORT))
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payload = json.dumps({"x": x, "y": y, "dimx": dimx, "dimy": dimy, "orientation": orientation})
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sock.sendall(f"move_grid_blocking;{payload}\n".encode())
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reply = sock.recv(1024)
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print(reply)
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if __name__ == "__main__":
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move_grid(1,1,'^', 5, 5)
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@ -3,8 +3,6 @@ import random
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import pygame
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import pygame
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import os
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import os
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from event_server_comm import move_grid
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BLACK = np.array([0, 0, 0], dtype=np.uint8)
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BLACK = np.array([0, 0, 0], dtype=np.uint8)
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WHITE = np.array([255, 255, 255], dtype=np.uint8)
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WHITE = np.array([255, 255, 255], dtype=np.uint8)
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RED = np.array([255, 0, 0], dtype=np.uint8)
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RED = np.array([255, 0, 0], dtype=np.uint8)
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@ -24,7 +22,6 @@ P0_text = myfont.render('P0', False, tuple(BLACK))
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tiledt = np.dtype([('x', np.uint8), ('y', np.uint8), ('color', np.uint8, 3), ('star', np.bool)])
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tiledt = np.dtype([('x', np.uint8), ('y', np.uint8), ('color', np.uint8, 3), ('star', np.bool)])
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class Board:
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class Board:
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valid_colors = [WHITE, RED, BLUE]
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valid_colors = [WHITE, RED, BLUE]
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@ -32,6 +29,8 @@ class Board:
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self.tiles = np.zeros((dim_y, dim_x), dtype=tiledt)
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self.tiles = np.zeros((dim_y, dim_x), dtype=tiledt)
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for x in range(dim_x):
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for x in range(dim_x):
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for y in range(dim_y):
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for y in range(dim_y):
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self.tiles[y, x]['x'] = x
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self.tiles[y, x]['y'] = y
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self.tiles[y, x]['color'] = random.choice(Board.valid_colors)
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self.tiles[y, x]['color'] = random.choice(Board.valid_colors)
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def render(self, scale_fac):
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def render(self, scale_fac):
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@ -52,12 +51,6 @@ class Board:
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return board_surf
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return board_surf
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def get_xdims(self):
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return self.tiles.shape[1]
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def get_ydims(self):
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return self.tiles.shape[0]
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# def __repr__(self):
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# def __repr__(self):
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# s = ''
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# s = ''
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# for y in range(self.tiles.shape[0]):
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# for y in range(self.tiles.shape[0]):
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@ -110,9 +103,6 @@ class Robot:
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robot_surf = pygame.transform.rotate(robot_surf, self.get_angle())
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robot_surf = pygame.transform.rotate(robot_surf, self.get_angle())
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return robot_surf
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return robot_surf
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def update_pos(self, dimx, dimy):
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move_grid(self.x, self.y, self.orientation, dimx, dimy)
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def __repr__(self):
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def __repr__(self):
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return f"({self.y}, {self.x}) - {self.orientation}"
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return f"({self.y}, {self.x}) - {self.orientation}"
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@ -193,7 +183,7 @@ class Program:
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self.prg_counter = 0
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self.prg_counter = 0
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self.screen_rect = None
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self.screen_rect = None
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def step(self, state='running'):
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def step(self):
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cmd = self.cmds[self.prg_counter]
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cmd = self.cmds[self.prg_counter]
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self.prg_counter += 1
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self.prg_counter += 1
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@ -211,15 +201,24 @@ class Program:
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ynew, xnew = self.robot.get_forward_coordinates()
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ynew, xnew = self.robot.get_forward_coordinates()
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self.robot.x = xnew
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self.robot.x = xnew
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self.robot.y = ynew
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self.robot.y = ynew
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self.robot.update_pos(self.board.get_xdims(), self.board.get_ydims())
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elif cmd.action in {'left', 'right'}:
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elif cmd.action in {'left', 'right'}:
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self.robot.orientation = Robot.resulting_orientation[self.robot.orientation][cmd.action]
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self.robot.orientation = Robot.resulting_orientation[self.robot.orientation][cmd.action]
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self.robot.update_pos(self.board.get_xdims(), self.board.get_ydims())
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elif cmd.action == 'P0':
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elif cmd.action == 'P0':
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self.prg_counter = 0
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self.prg_counter = 0
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else:
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else:
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print("color not matching -> skipping command")
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print("color not matching -> skipping command")
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# get all events
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ev = pygame.event.get()
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# proceed events
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for event in ev:
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# handle MOUSEBUTTONUP
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if event.type == pygame.MOUSEBUTTONUP:
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pos = pygame.mouse.get_pos()
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if pos[0] >= 325 and pos[0] <= 400 and pos[1] >= 600 and pos[1] <= 650:
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print(f"clicked at pos = {pos}")
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self.state = 'input'
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# update state for new robot position
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# update state for new robot position
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if (not (0 <= self.robot.x < self.board.tiles.shape[1])) or not (0 <= self.robot.y < self.board.tiles.shape[0]):
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if (not (0 <= self.robot.x < self.board.tiles.shape[1])) or not (0 <= self.robot.y < self.board.tiles.shape[0]):
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# robot leaves the board -> GAME OVER
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# robot leaves the board -> GAME OVER
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@ -236,7 +235,7 @@ class Program:
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return 'won'
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return 'won'
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# by default we continue in the running state
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# by default we continue in the running state
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return state
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return 'running'
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def render(self, scale_fac, prg_counter_override=None):
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def render(self, scale_fac, prg_counter_override=None):
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"""Render the current program. This will render all commands and highlight the next command to execute
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"""Render the current program. This will render all commands and highlight the next command to execute
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@ -278,14 +277,12 @@ class Game:
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def __init__(self, dimx, dimy, robotx, roboty):
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def __init__(self, dimx, dimy, robotx, roboty):
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self.robot = Robot(x=robotx, y=roboty, orientation='v')
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self.robot = Robot(x=robotx, y=roboty, orientation='v')
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self.board = Board(dimx, dimy)
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self.board = Board(dimx, dimy)
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coin1x = np.random.randint(0, dimx)
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self.board.tiles[3,3]['star'] = True
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coin1y = np.random.randint(0, dimy)
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self.board.tiles[coin1y,coin1x]['star'] = True
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self.board.tiles[3,2]['star'] = True
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self.board.tiles[3,2]['star'] = True
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# TODO fix number of commands at 5
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# TODO fix number of commands at 5
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self.cmds = [Command('forward'), Command('left', color=RED), Command('left', color=BLUE), Command('P0'), Command('-')]
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self.cmds = [Command('forward'), Command('left', color=RED), Command('left', color=BLUE), Command('P0'), Command('-')]
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self.state = 'reset'
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self.state = 'input'
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self.prg = Program(self.robot, self.board, self.cmds)
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self.prg = Program(self.robot, self.board, self.cmds)
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@ -301,7 +298,6 @@ class Game:
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self.won_text = myfont.render('YOU WON', False, GREEN)
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self.won_text = myfont.render('YOU WON', False, GREEN)
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self.run_text = myfont.render('RUN', False, tuple(BLACK))
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self.run_text = myfont.render('RUN', False, tuple(BLACK))
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self.stop_text = myfont_small.render('STOP', False, tuple(BLACK))
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self.stop_text = myfont_small.render('STOP', False, tuple(BLACK))
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self.step_text = myfont_small.render('STEP', False, tuple(BLACK))
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# save initial state
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# save initial state
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self.initial_pos = (self.robot.x, self.robot.y, self.robot.orientation)
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self.initial_pos = (self.robot.x, self.robot.y, self.robot.orientation)
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@ -361,9 +357,6 @@ class Game:
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elif self.state == 'running':
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elif self.state == 'running':
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btn_surf.fill(tuple(RED))
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btn_surf.fill(tuple(RED))
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btn_surf.blit(self.stop_text, (0, 10))
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btn_surf.blit(self.stop_text, (0, 10))
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elif self.state == 'stepping':
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btn_surf.fill(tuple(YELLOW))
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btn_surf.blit(self.step_text, (0, 10))
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self.screen.blit(btn_surf, self.btn_rect)
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self.screen.blit(btn_surf, self.btn_rect)
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# render messages
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# render messages
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@ -407,8 +400,6 @@ class Game:
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self.state = 'input'
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self.state = 'input'
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elif self.state == 'input':
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elif self.state == 'input':
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self.state = 'running'
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self.state = 'running'
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elif self.state == 'stepping':
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self.state = self.prg.step(self.state)
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elif event.type == pygame.KEYUP:
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elif event.type == pygame.KEYUP:
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if event.key == pygame.K_x:
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if event.key == pygame.K_x:
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if not self.beamer_mode:
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if not self.beamer_mode:
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@ -423,17 +414,15 @@ class Game:
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# switch to normal mode
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# switch to normal mode
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os.environ['SDL_VIDEO_WINDOW_POS'] = '0, 0'
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os.environ['SDL_VIDEO_WINDOW_POS'] = '0, 0'
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self.scale_fac = 125
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self.scale_fac = 125
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self.screen = pygame.display.set_mode((int(self.board.tiles.shape[1] * self.scale_fac * 1.1),
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self.screen = pygame.display.set_mode((self.board.tiles.shape[1] * self.scale_fac,
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int((self.board.tiles.shape[0] + 2) * self.scale_fac * 1.2)))
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self.board.tiles.shape[0] * self.scale_fac + 5 * self.scale_fac))
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self.beamer_mode = False
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self.beamer_mode = False
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elif event.key == pygame.K_r:
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elif event.key == pygame.K_r:
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# run program
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# run program
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self.state = 'running'
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self.state = 'running'
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elif event.key == pygame.K_s:
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elif event.key == pygame.K_s:
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if self.state != 'stepping':
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self.state = 'manual'
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self.state = 'stepping'
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self.prg.step()
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else:
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self.state = self.prg.step(self.state)
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return self.state
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return self.state
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def reset(self):
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def reset(self):
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@ -441,7 +430,6 @@ class Game:
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self.robot.x = self.initial_pos[0]
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self.robot.x = self.initial_pos[0]
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self.robot.y = self.initial_pos[1]
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self.robot.y = self.initial_pos[1]
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self.robot.orientation = self.initial_pos[2]
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self.robot.orientation = self.initial_pos[2]
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self.robot.update_pos(self.board.get_xdims(), self.board.get_ydims())
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self.board.tiles = self.inital_board_tiles.copy()
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self.board.tiles = self.inital_board_tiles.copy()
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return 'input'
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return 'input'
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@ -457,9 +445,7 @@ class Game:
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self.state = self.reset()
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self.state = self.reset()
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elif self.state == 'quit':
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elif self.state == 'quit':
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running = False
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running = False
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elif self.state == 'stepping':
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elif self.state == 'manual':
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pass
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elif self.state == 'game_over' or self.state == 'won':
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pass
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pass
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else:
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else:
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print("unknown state")
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print("unknown state")
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@ -61,7 +61,7 @@ class CornerMarkerGroup(parameterTypes.GroupParameter):
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class ArucoEstimator:
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class ArucoEstimator:
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def __init__(self, robot_marker_ids=None, use_realsense=True, grid_columns=7, grid_rows=4):
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def __init__(self, robot_marker_ids=None, use_realsense=True, grid_columns=8, grid_rows=8):
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self.app = QtGui.QApplication([])
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self.app = QtGui.QApplication([])
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## Create window with GraphicsView widget
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## Create window with GraphicsView widget
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@ -91,8 +91,8 @@ class ArucoEstimator:
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self.fps_overlay = pg.TextItem('fps = 0', color=(255, 255, 0), anchor=(0,1))
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self.fps_overlay = pg.TextItem('fps = 0', color=(255, 255, 0), anchor=(0,1))
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self.plotwidget.addItem(self.fps_overlay)
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self.plotwidget.addItem(self.fps_overlay)
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self.invert_grayscale = False
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self.invert_grayscale = True
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self.draw_grid = True
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self.draw_grid = False
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self.draw_markers = True
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self.draw_markers = True
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self.draw_marker_coordinate_system = False
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self.draw_marker_coordinate_system = False
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self.corner_marker_size = 0.075
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self.corner_marker_size = 0.075
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@ -413,7 +413,7 @@ class ArucoEstimator:
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# checks if all robot markers have been detected at least once
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# checks if all robot markers have been detected at least once
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return not any([estimate['t'] is None for estimate in self.robot_marker_estimates.values()])
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return not any([estimate['t'] is None for estimate in self.robot_marker_estimates.values()])
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def get_pos_from_grid_point(self, x, y, dimx, dimy, orientation=None):
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def get_pos_from_grid_point(self, x, y, orientation=None):
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"""
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"""
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returns the position for the given grid point based on the current corner estimates
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returns the position for the given grid point based on the current corner estimates
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:param x: x position on the grid ( 0 &le x < number of grid columns)
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:param x: x position on the grid ( 0 &le x < number of grid columns)
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@ -422,21 +422,17 @@ class ArucoEstimator:
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:return: numpy array with corresponding real world x- and y-position
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:return: numpy array with corresponding real world x- and y-position
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if orientation was specified the array also contains the matching angle for the orientation
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if orientation was specified the array also contains the matching angle for the orientation
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"""
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"""
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if not self.all_corners_detected():
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assert 0 <= x < self.grid_columns
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#raise RuntimeError("not all corner markers have been detected yet")
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assert 0 <= y < self.grid_rows
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a = np.array([0,1])
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assert self.all_corners_detected()
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b = np.array([1,1])
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c = np.array([1,0])
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d = np.array([0,0])
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else:
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# compute column line
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# compute column line
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a = np.array([self.corner_estimates['a']['x'], self.corner_estimates['a']['y']])
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a = np.array([self.corner_estimates['a']['x'], self.corner_estimates['a']['y']])
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b = np.array([self.corner_estimates['b']['x'], self.corner_estimates['b']['y']])
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b = np.array([self.corner_estimates['b']['x'], self.corner_estimates['b']['y']])
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c = np.array([self.corner_estimates['c']['x'], self.corner_estimates['c']['y']])
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c = np.array([self.corner_estimates['c']['x'], self.corner_estimates['c']['y']])
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d = np.array([self.corner_estimates['d']['x'], self.corner_estimates['d']['y']])
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d = np.array([self.corner_estimates['d']['x'], self.corner_estimates['d']['y']])
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x_frac = (x + 0.5) / self.grid_columns
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x_frac = (x + 0.5) / dimx
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y_frac = (y + 0.5) / self.grid_rows
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y_frac = (y + 0.5) / dimy
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|
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|
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vab = b - a
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vab = b - a
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vdc = c - d
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vdc = c - d
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|
|
|
@ -7,7 +7,7 @@ from mpc_controller import MPCController
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from event_listener import EventListener
|
from event_listener import EventListener
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||||||
|
|
||||||
|
|
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class ControlCommander:
|
class CommanderBase:
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valid_controller_types = {'pid': PIDController,
|
valid_controller_types = {'pid': PIDController,
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'mpc': MPCController}
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'mpc': MPCController}
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@ -26,17 +26,17 @@ class ControlCommander:
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||||||
|
|
||||||
if type(controller_type) == dict:
|
if type(controller_type) == dict:
|
||||||
for id, ctype in controller_type.items():
|
for id, ctype in controller_type.items():
|
||||||
if ctype in ControlCommander.valid_controller_types:
|
if ctype in CommanderBase.valid_controller_types:
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||||||
self.robots[id].attach_controller(ControlCommander.valid_controller_types[ctype]())
|
self.robots[id].attach_controller(CommanderBase.valid_controller_types[ctype]())
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||||||
else:
|
else:
|
||||||
raise Exception(f"invalid controller type {ctype} specified for robot {id}. "
|
raise Exception(f"invalid controller type {ctype} specified for robot {id}. "
|
||||||
f"valid controller types are {list(ControlCommander.valid_controller_types.keys())}")
|
f"valid controller types are {list(CommanderBase.valid_controller_types.keys())}")
|
||||||
elif controller_type in ControlCommander.valid_controller_types:
|
elif controller_type in CommanderBase.valid_controller_types:
|
||||||
for id, r in self.robots.items():
|
for id, r in self.robots.items():
|
||||||
r.attach_controller(ControlCommander.valid_controller_types[controller_type]())
|
r.attach_controller(CommanderBase.valid_controller_types[controller_type]())
|
||||||
else:
|
else:
|
||||||
raise Exception(f"invalid controller type {controller_type} specified. valid controller types are "
|
raise Exception(f"invalid controller type {controller_type} specified. valid controller types are "
|
||||||
f"{list(ControlCommander.valid_controller_types.keys())}")
|
f"{list(CommanderBase.valid_controller_types.keys())}")
|
||||||
|
|
||||||
self.event_listener = EventListener(event_server=('127.0.0.1', 42424))
|
self.event_listener = EventListener(event_server=('127.0.0.1', 42424))
|
||||||
|
|
||||||
|
@ -68,24 +68,14 @@ class ControlCommander:
|
||||||
def handle_event(self, event):
|
def handle_event(self, event):
|
||||||
# handle events from opencv window
|
# handle events from opencv window
|
||||||
print("event: ", event)
|
print("event: ", event)
|
||||||
if event[0] == 'click': # non-blocking move to target pos
|
if event[0] == 'click':
|
||||||
target = event[1]
|
target = event[1]
|
||||||
target_pos = np.array([target['x'], target['y'], target['angle']])
|
target_pos = np.array([target['x'], target['y'], target['angle']])
|
||||||
controlled_robot_id = list(self.robots.keys())[self.current_robot_index]
|
controlled_robot_id = list(self.robots.keys())[self.current_robot_index]
|
||||||
self.robots[controlled_robot_id].move_to_pos(target_pos)
|
self.robots[controlled_robot_id].move_to_pos(target_pos)
|
||||||
elif event[0] == 'move_blocking': # blocking move to specified target position
|
|
||||||
target = event[1]
|
|
||||||
target_pos = np.array([target['x'], target['y'], target['angle']])
|
|
||||||
controlled_robot_id = list(self.robots.keys())[self.current_robot_index]
|
|
||||||
|
|
||||||
# initialize move and wait for the robot to reach the target position
|
|
||||||
self.robots[controlled_robot_id].move_to_pos(target_pos, blocking=True)
|
|
||||||
#time.sleep(0.5)
|
|
||||||
# send confirmation to the server which initiated the command
|
|
||||||
self.event_listener.send_reply("ack\n".encode())
|
|
||||||
elif event[0] == 'key':
|
elif event[0] == 'key':
|
||||||
key = event[1]
|
key = event[1]
|
||||||
if key == 16777235: # arrow up
|
if key == 32: # arrow up
|
||||||
self.controlling = not self.controlling
|
self.controlling = not self.controlling
|
||||||
if not self.controlling:
|
if not self.controlling:
|
||||||
print("disable control")
|
print("disable control")
|
||||||
|
@ -95,7 +85,7 @@ class ControlCommander:
|
||||||
print("enable control")
|
print("enable control")
|
||||||
for _, r in self.robots.items():
|
for _, r in self.robots.items():
|
||||||
r.start_control()
|
r.start_control()
|
||||||
elif key == 16777236: # left
|
elif key == 9: # TAB
|
||||||
# switch controlled robot
|
# switch controlled robot
|
||||||
self.current_robot_index = (self.current_robot_index + 1) % len(self.robots)
|
self.current_robot_index = (self.current_robot_index + 1) % len(self.robots)
|
||||||
controlled_robot_id = list(self.robots.keys())[self.current_robot_index]
|
controlled_robot_id = list(self.robots.keys())[self.current_robot_index]
|
||||||
|
@ -111,13 +101,13 @@ class ControlCommander:
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
id_ip_dict = {
|
id_ip_dict = {
|
||||||
#11: '10.10.11.88',
|
#11: '10.10.11.88',
|
||||||
12: '192.168.1.12',
|
#12: '10.10.11.91',
|
||||||
13: '192.168.1.13',
|
#13: '10.10.11.90',
|
||||||
#14: '10.10.11.89',
|
14: '10.10.11.89',
|
||||||
}
|
}
|
||||||
|
|
||||||
# controller_type = {12: 'mpc', 13: 'pid'}
|
# controller_type = {12: 'mpc', 13: 'pid'}
|
||||||
controller_type = 'pid'
|
controller_type = 'mpc'
|
||||||
|
|
||||||
rc = ControlCommander(id_ip_dict, controller_type=controller_type)
|
rc = CommanderBase(id_ip_dict, controller_type=controller_type)
|
||||||
rc.run()
|
rc.run()
|
||||||
|
|
|
@ -34,9 +34,6 @@ class EventListener:
|
||||||
except ConnectionRefusedError:
|
except ConnectionRefusedError:
|
||||||
print(f"error: could not connect to event server at {event_server}.")
|
print(f"error: could not connect to event server at {event_server}.")
|
||||||
|
|
||||||
def send_reply(self, data):
|
|
||||||
self.event_socket.sendall(data)
|
|
||||||
|
|
||||||
def receive_events(self):
|
def receive_events(self):
|
||||||
self.receiving = True
|
self.receiving = True
|
||||||
while self.receiving:
|
while self.receiving:
|
||||||
|
|
|
@ -2,7 +2,6 @@ import socketserver
|
||||||
import threading
|
import threading
|
||||||
import time
|
import time
|
||||||
import json
|
import json
|
||||||
from queue import Queue
|
|
||||||
|
|
||||||
from aruco_estimator import ArucoEstimator
|
from aruco_estimator import ArucoEstimator
|
||||||
|
|
||||||
|
@ -16,22 +15,10 @@ class MeasurementHandler(socketserver.BaseRequestHandler):
|
||||||
|
|
||||||
if 'events' in data.decode():
|
if 'events' in data.decode():
|
||||||
self.request.sendall('subscribed to events\n'.encode())
|
self.request.sendall('subscribed to events\n'.encode())
|
||||||
# send any events in the event queue to the subscriber
|
# send input events
|
||||||
while True:
|
while True:
|
||||||
while not self.server.estimator.event_queue.empty():
|
while not self.server.estimator.event_queue.empty():
|
||||||
event = self.server.estimator.event_queue.get()
|
event = self.server.estimator.event_queue.get()
|
||||||
# we distinguish two kinds of events:
|
|
||||||
if event[0] == 'response_event':
|
|
||||||
# 1. for 'response_event' events we expect the event subscriber to give a reply which will then
|
|
||||||
# by passed on to the response queue for transmitting to the original correspondent
|
|
||||||
message = event[1]['event']
|
|
||||||
#print(f"passing command {message} on to subscriber")
|
|
||||||
self.request.sendall((json.dumps(message) + '\n').encode())
|
|
||||||
reply = self.request.recv(1024)
|
|
||||||
#print(f"putting reply {reply} in response queue")
|
|
||||||
self.server.response_queue.put(reply)
|
|
||||||
else:
|
|
||||||
# 2. for other types of events we don't expect a reply and just pass them on to the subscriber
|
|
||||||
self.request.sendall((json.dumps(event) + '\n').encode())
|
self.request.sendall((json.dumps(event) + '\n').encode())
|
||||||
self.server.estimator.last_event = None
|
self.server.estimator.last_event = None
|
||||||
time.sleep(1.0 / self.server.max_measurements_per_second)
|
time.sleep(1.0 / self.server.max_measurements_per_second)
|
||||||
|
@ -42,34 +29,6 @@ class MeasurementHandler(socketserver.BaseRequestHandler):
|
||||||
for corner, data in corner_estimates.items():
|
for corner, data in corner_estimates.items():
|
||||||
response[corner] = {'x': data['x'], 'y': data['y']}
|
response[corner] = {'x': data['x'], 'y': data['y']}
|
||||||
self.request.sendall((json.dumps(response) + '\n').encode())
|
self.request.sendall((json.dumps(response) + '\n').encode())
|
||||||
elif 'move_grid_blocking' in data.decode():
|
|
||||||
# if we receive a move_grid event
|
|
||||||
# ( e.g. move_grid;{"x":1,"y":1,"dimx":10,"dimy":10,"orientation":"^","require_response":True} )
|
|
||||||
# we compute the corresponding real-world position the robot should drive to
|
|
||||||
# and then create a new move event which is put in the event queue and will be propagated to the ControlCommander
|
|
||||||
data_decode = data.decode()
|
|
||||||
# print("data: ", data_decode)
|
|
||||||
payload = data.decode().split(';')[1]
|
|
||||||
grid_pos = json.loads(payload)
|
|
||||||
# print("grid_pos = ", grid_pos)
|
|
||||||
pos = self.server.estimator.get_pos_from_grid_point(grid_pos['x'], grid_pos['y'], grid_pos['dimx'],
|
|
||||||
grid_pos['dimy'], grid_pos['orientation'])
|
|
||||||
# print("pos = ", pos)
|
|
||||||
# print("event requiring response")
|
|
||||||
# put blocking move command in event queue
|
|
||||||
self.server.estimator.event_queue.put(('response_event',
|
|
||||||
{'event': ('move_blocking', {'x': pos[0], 'y': pos[1], 'angle': pos[2]})}))
|
|
||||||
|
|
||||||
# wait for response of the move command
|
|
||||||
# TODO this assumes that we wait only for at most one response at a time
|
|
||||||
# we could add some kind of reference here to handle multiple responses (e.g. id of the response to wait for)
|
|
||||||
while self.server.response_queue.empty():
|
|
||||||
pass
|
|
||||||
reply = self.server.response_queue.get()
|
|
||||||
|
|
||||||
# send back response to the original source
|
|
||||||
#print(f"sending reply {reply} back to correspondent {self.request}")
|
|
||||||
self.request.sendall(reply)
|
|
||||||
else:
|
else:
|
||||||
# send robot position
|
# send robot position
|
||||||
try:
|
try:
|
||||||
|
@ -98,18 +57,16 @@ class MeasurementServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
|
||||||
super().__init__(server_address, RequestHandlerClass)
|
super().__init__(server_address, RequestHandlerClass)
|
||||||
self.estimator = estimator
|
self.estimator = estimator
|
||||||
self.max_measurements_per_second = max_measurements_per_second
|
self.max_measurements_per_second = max_measurements_per_second
|
||||||
self.response_queue = Queue()
|
|
||||||
|
|
||||||
def handle_error(self, request, client_address):
|
def handle_error(self, request, client_address):
|
||||||
print("an error occurred -> terminating connection")
|
print("an error occurred -> terminating connection")
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
aruco_estimator = ArucoEstimator(use_realsense=False, robot_marker_ids=[12, 13])
|
aruco_estimator = ArucoEstimator(use_realsense=True, robot_marker_ids=[12, 13])
|
||||||
|
|
||||||
# first we start thread for the measurement server
|
# first we start thread for the measurement server
|
||||||
measurement_server = MeasurementServer(('0.0.0.0', 42424), MeasurementHandler, aruco_estimator,
|
measurement_server = MeasurementServer(('0.0.0.0', 42424), MeasurementHandler, aruco_estimator, max_measurements_per_second=30)
|
||||||
max_measurements_per_second=30)
|
|
||||||
server_thread = threading.Thread(target=measurement_server.serve_forever)
|
server_thread = threading.Thread(target=measurement_server.serve_forever)
|
||||||
server_thread.start()
|
server_thread.start()
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user