Compare commits
6 Commits
15da18f949
...
10be4c707f
Author | SHA1 | Date | |
---|---|---|---|
10be4c707f | |||
11148fe514 | |||
aed4cfbd52 | |||
034d88394c | |||
a630150a24 | |||
e219f7de38 |
BIN
docs/images/battery_connection.jpeg
Normal file
After Width: | Height: | Size: 64 KiB |
BIN
docs/images/battery_connection_overview.jpeg
Normal file
After Width: | Height: | Size: 92 KiB |
BIN
docs/images/charging.jpeg
Normal file
After Width: | Height: | Size: 76 KiB |
BIN
docs/images/finished_robot.jpeg
Normal file
After Width: | Height: | Size: 86 KiB |
BIN
docs/images/isolation_tape.jpeg
Normal file
After Width: | Height: | Size: 73 KiB |
BIN
docs/images/motor_batter_stack_2.jpeg
Normal file
After Width: | Height: | Size: 60 KiB |
BIN
docs/images/motor_battery_stack_1.jpeg
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
docs/images/motor_battery_stack_10.jpeg
Normal file
After Width: | Height: | Size: 54 KiB |
BIN
docs/images/motor_battery_stack_11.jpeg
Normal file
After Width: | Height: | Size: 54 KiB |
BIN
docs/images/motor_battery_stack_12.jpeg
Normal file
After Width: | Height: | Size: 51 KiB |
BIN
docs/images/motor_battery_stack_13.jpeg
Normal file
After Width: | Height: | Size: 56 KiB |
BIN
docs/images/motor_battery_stack_14.jpeg
Normal file
After Width: | Height: | Size: 57 KiB |
BIN
docs/images/motor_battery_stack_3.jpeg
Normal file
After Width: | Height: | Size: 47 KiB |
BIN
docs/images/motor_battery_stack_4.jpeg
Normal file
After Width: | Height: | Size: 43 KiB |
BIN
docs/images/motor_battery_stack_5.jpeg
Normal file
After Width: | Height: | Size: 51 KiB |
BIN
docs/images/motor_battery_stack_6.5.jpeg
Normal file
After Width: | Height: | Size: 45 KiB |
BIN
docs/images/motor_battery_stack_6.jpeg
Normal file
After Width: | Height: | Size: 62 KiB |
BIN
docs/images/motor_battery_stack_7.jpeg
Normal file
After Width: | Height: | Size: 57 KiB |
BIN
docs/images/motor_battery_stack_8.jpeg
Normal file
After Width: | Height: | Size: 47 KiB |
BIN
docs/images/motor_battery_stack_9.jpeg
Normal file
After Width: | Height: | Size: 47 KiB |
BIN
docs/images/motor_battery_stack_bb.jpg
Normal file
After Width: | Height: | Size: 256 KiB |
BIN
docs/images/motor_firmware_update_bb.jpg
Normal file
After Width: | Height: | Size: 200 KiB |
BIN
docs/images/motor_shield_jumper.jpeg
Normal file
After Width: | Height: | Size: 69 KiB |
BIN
docs/images/motor_shield_pins.jpeg
Normal file
After Width: | Height: | Size: 47 KiB |
BIN
docs/images/usb_connection.jpeg
Normal file
After Width: | Height: | Size: 64 KiB |
BIN
docs/images/velcro_tape.jpeg
Normal file
After Width: | Height: | Size: 59 KiB |
44
docu/notes_intel_realsense.txt
Normal file
|
@ -0,0 +1,44 @@
|
|||
Installing Intel RealSense drivers:
|
||||
###################################
|
||||
echo 'deb http://realsense-hw-public.s3.amazonaws.com/Debian/apt-repo xenial main' || sudo tee /etc/apt/sources.list.d/realsense-public.list
|
||||
sudo add-apt-repository "deb http://realsense-hw-public.s3.amazonaws.com/Debian/apt-repo xenial main"
|
||||
sudo apt-get update
|
||||
sudo apt-get install librealsense2-dev
|
||||
sudo apt-get install librealsense2-dkms # enter a key for installing driver when asked (in my case the pw was realsense2019bt)
|
||||
sudo apt-get install librealsense2-utils
|
||||
|
||||
Check if drivers were installed sucessfully:
|
||||
modinfo uvcvideo | grep "version:" # -> this should report the realsense camera driver
|
||||
|
||||
|
||||
# Installing the ROS package (assuming ros base is installed):
|
||||
Install dependencies:
|
||||
sudo apt-get install ros-kinetic-cv-bridge -y
|
||||
sudo apt-get install ros-kinetic-image-transport
|
||||
sudo apt-get install ros-kinetic-tf -y
|
||||
sudo apt-get install ros-kinetic-diagnostic-updater -y
|
||||
sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-key C1CF6E31E6BADE8868B172B4F42ED6FBAB17C654
|
||||
sudo apt-get update
|
||||
sudo apt-get install ros-kinetic-ddynamic-reconfigure -y
|
||||
|
||||
# clone github repo:
|
||||
git clone https://github.com/IntelRealSense/realsense-ros.git
|
||||
cd realsense-ros/
|
||||
git checkout `git tag | sort -V | grep -P "^\d+\.\d+\.\d+" | tail -1`
|
||||
mkdir -p ~/realsense_catkin_ws/src/realsense
|
||||
mv * ~/realsense_catkin_ws/src/realsense/
|
||||
|
||||
cd ~/realsense_catkin_ws/src/
|
||||
catkin_init_workspace
|
||||
cd ..
|
||||
catkin_make clean
|
||||
catkin_make -DCATKIN_ENABLE_TESTING=False -DCMAKE_BUILD_TYPE=Release
|
||||
catkin_make install
|
||||
echo "source ~/realsense_catkin_ws/devel/setup.bash" >> ~/.bashrc
|
||||
source ~/.bashrc
|
||||
|
||||
Test with:
|
||||
roslaunch realsense2_camera rs_camera.launch
|
||||
|
||||
Possible issue:
|
||||
The camera requires a USB 3 port to provide full resolution streams
|
|
@ -1,6 +1,379 @@
|
|||
import socket
|
||||
import pygame
|
||||
import pygame.joystick
|
||||
import rospy
|
||||
import pygame.freetype
|
||||
from marker_pos_angle.msg import id_pos_angle
|
||||
from shapely.geometry import Polygon
|
||||
import matplotlib.pyplot as plt
|
||||
from shapely.geometry import Point
|
||||
|
||||
from copy import deepcopy
|
||||
|
||||
import time
|
||||
|
||||
|
||||
|
||||
|
||||
# for debugging:
|
||||
# rosrun image_view image_view image:=/fiducial_images
|
||||
|
||||
class race_track:
|
||||
"""
|
||||
This class existing for a checking position of robots on the track
|
||||
We have four aruco markers for outside rectangle and four for inside small rectangle
|
||||
If one of the robots stay inside of the big rectangle we can to control its, but in another case works
|
||||
only keyboard control - we use it for came back of robots in there
|
||||
"""
|
||||
|
||||
def __init__(self, robot_1, robot_2):
|
||||
|
||||
marker_sub = rospy.Subscriber("/marker_id_pos_angle", id_pos_angle, self.measurement_callback)
|
||||
self.robot_1 = robot_1
|
||||
self.robot_2 = robot_2
|
||||
|
||||
self.rectangle_pos = None
|
||||
self.rectangle_pos_2 = None
|
||||
self.rectangle_pos_3 = None
|
||||
self.rectangle_pos_4 = None
|
||||
self.rectangle_pos_5 = None
|
||||
self.rectangle_pos_6 = None
|
||||
self.rectangle_pos_7 = None
|
||||
self.rectangle_pos_8 = None
|
||||
self.robot_pos_1 = None
|
||||
self.robot_pos_2 = None
|
||||
self.start_line = None
|
||||
self.checkpoint_line = None
|
||||
self.check_number_markers = True
|
||||
|
||||
|
||||
self.debug_plot = False
|
||||
|
||||
self.checkpoint_count = 0
|
||||
self.finish_line_count = 0
|
||||
|
||||
self.checkpoint_count_2 = 0
|
||||
self.finish_line_count_2 = 0
|
||||
self.countdown = False
|
||||
self.countdown_2 = False
|
||||
self.time_start = False
|
||||
self.countdown_check = False
|
||||
self.robot_1_time = False
|
||||
|
||||
self.print_robot_1_time = False
|
||||
self.print_robot_2_time = False
|
||||
|
||||
self.count_down_start = 0
|
||||
|
||||
self.time_circle_robot_1 = 0
|
||||
self.time_circle_robot_2 = 0
|
||||
|
||||
|
||||
self.print_GO = False
|
||||
|
||||
self.press_b_phrase = True
|
||||
self.robot_1_second_circle = None
|
||||
self.robot_1_first_circle = None
|
||||
self.robot_2_second_circle = None
|
||||
self.robot_2_first_circle = None
|
||||
self.final_time = None
|
||||
self.final_time_2 = None
|
||||
def measurement_callback(self, data):
|
||||
# Aruco marker number 14 it's robot 102; Aruco 1,5,7,8 are drawn small rectangle Polygon
|
||||
# Aruco 2,4,0,11 are assembled big rectangle Polygon
|
||||
|
||||
if data.id == 14:
|
||||
self.robot_pos_1 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.robot_pos_1))
|
||||
elif data.id == 15:
|
||||
self.robot_pos_2 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.robot_pos_1))
|
||||
elif data.id == 9:
|
||||
self.checkpoint_line = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.start_line))
|
||||
elif data.id == 0:
|
||||
self.start_line = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.start_line))
|
||||
|
||||
elif data.id == 1:
|
||||
self.rectangle_pos = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.rectangle_pos))
|
||||
|
||||
elif data.id == 2:
|
||||
self.rectangle_pos_2 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.rectangle_pos_2))
|
||||
|
||||
elif data.id == 3:
|
||||
self.rectangle_pos_3 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, start_marker_pos_3))
|
||||
|
||||
elif data.id == 4:
|
||||
self.rectangle_pos_4 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id,start_marker_pos_4))
|
||||
elif data.id == 5:
|
||||
self.rectangle_pos_5 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.rectangle_pos_5))
|
||||
|
||||
elif data.id == 6:
|
||||
self.rectangle_pos_6 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id,self.rectangle_pos_6))
|
||||
|
||||
elif data.id == 7:
|
||||
self.rectangle_pos_7 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id, self.rectangle_pos_7))
|
||||
|
||||
elif data.id == 8:
|
||||
self.rectangle_pos_8 = (data.x, data.y)
|
||||
# print ("{}->ID MARKER, {}->POSITION".format(data.id,self.rectangle_pos_8))
|
||||
|
||||
def check_number_marker(self):
|
||||
if self.rectangle_pos is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_2 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_3 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_4 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_5 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_6 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_7 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.rectangle_pos_8 is None:
|
||||
self.check_number_markers = False
|
||||
elif self.start_line is None:
|
||||
self.check_number_markers = False
|
||||
elif self.checkpoint_line is None:
|
||||
self.check_number_markers = False
|
||||
else:
|
||||
self.check_number_markers = True
|
||||
|
||||
def polygon_rectangle(self):
|
||||
if self.check_number_markers:
|
||||
self.rectangle_track = Polygon([self.rectangle_pos, self.rectangle_pos_2,
|
||||
self.rectangle_pos_3, self.rectangle_pos_4])
|
||||
|
||||
self.rectangle_track_2 = Polygon([self.rectangle_pos_5, self.rectangle_pos_6,
|
||||
self.rectangle_pos_7, self.rectangle_pos_8])
|
||||
|
||||
self.start_strength_line = Polygon([(self.rectangle_pos_7[0]-0.08, self.rectangle_pos_7[1]),
|
||||
(self.start_line[0]-0.08, self.start_line[1]),
|
||||
(self.start_line[0]+0.08, self.start_line[1]),
|
||||
(self.rectangle_pos_7[0]+0.08, self.rectangle_pos_7[1])])
|
||||
|
||||
self.checkpoint_strength_line = Polygon([self.checkpoint_line, self.rectangle_pos_5,
|
||||
(self.rectangle_pos_5[0]+0.1, self.rectangle_pos_5[1]),
|
||||
(self.checkpoint_line[0] + 0.1, self.checkpoint_line[1])])
|
||||
self.robot_pos_1_point = Point(self.robot_pos_1)
|
||||
self.robot_pos_2_point = Point(self.robot_pos_2)
|
||||
|
||||
if self.debug_plot:
|
||||
x, y = (self.checkpoint_strength_line.exterior.xy)
|
||||
plt.plot(x, y)
|
||||
plt.show()
|
||||
|
||||
|
||||
|
||||
if self.rectangle_track.contains(self.robot_pos_1_point) and not \
|
||||
self.rectangle_track_2.contains(self.robot_pos_1_point):
|
||||
|
||||
self.robot_1.controlling_allowed = True
|
||||
else:
|
||||
#print("robot outside track")
|
||||
self.robot_1.controlling_allowed = False
|
||||
|
||||
if self.rectangle_track.contains(self.robot_pos_2_point) and not \
|
||||
self.rectangle_track_2.contains(self.robot_pos_2_point):
|
||||
|
||||
self.robot_2.controlling_allowed = True
|
||||
else:
|
||||
#print("robot_2 outside track")
|
||||
self.robot_2.controlling_allowed = False
|
||||
else:
|
||||
print("couldn't find the all ARUCO markers")
|
||||
|
||||
def check_starting_position(self, robot_1, robot_2): # when you pressing B robot must staying on the start line for beginning of race
|
||||
|
||||
button_robot_1 = robot_1.joystick.get_button(1)
|
||||
button_robot_2 = robot_2.joystick.get_button(1)
|
||||
if button_robot_1:
|
||||
if self.start_strength_line.contains(self.robot_pos_1_point):
|
||||
print("MLS is on the start line")
|
||||
self.robot_1.controlling_allowed_2 = True
|
||||
self.countdown = True
|
||||
else:
|
||||
print("put the MLS on the start line")
|
||||
self.robot_1.controlling_allowed_2 = False
|
||||
if button_robot_2:
|
||||
if self.start_strength_line.contains(self.robot_pos_2_point):
|
||||
print("BMW X6 is on the start line")
|
||||
self.robot_2.controlling_allowed_2 = True
|
||||
self.countdown_2 = True
|
||||
else:
|
||||
print("put the BMW X6 on the start line")
|
||||
self.robot_2.controlling_allowed_2 = False
|
||||
|
||||
|
||||
def start_countdown(self):
|
||||
if self.countdown and self.countdown_2:
|
||||
self.count_down_start = time.time()
|
||||
self.time_start = True
|
||||
self.countdown_check = True
|
||||
self.press_b_phrase = False
|
||||
self.countdown = False
|
||||
|
||||
def check_countdown(self):
|
||||
# if countdown reaches 0 -> allow control
|
||||
if self.countdown_check:
|
||||
if time.time() - self.count_down_start < 5:
|
||||
self.robot_1.controlling_allowed_2 = False
|
||||
self.robot_2.controlling_allowed_2 = False
|
||||
|
||||
else:
|
||||
self.print_GO = True
|
||||
|
||||
def print_countdown(self):
|
||||
# prints countdown to screen
|
||||
if self.time_start:
|
||||
countdown_font = pygame.font.Font(None, 80)
|
||||
ready_font= pygame.freetype.SysFont(None, 42)
|
||||
ready_font.render_to(screen, (170, 200), "ARE YOU READY?", (255, 160, 30))
|
||||
output_string = "{: 6.2f}".format(time.time() - self.count_down_start)
|
||||
text = countdown_font.render(output_string, True, (0, 255, 0))
|
||||
screen.blit(text, [260, 270])
|
||||
|
||||
def time_robot_1_2(self):
|
||||
if self.robot_1_time and time.time() - self.count_down_start < 7.1:
|
||||
self.time_circle_robot_1 = time.time()
|
||||
self.time_circle_robot_2 = time.time()
|
||||
self.print_robot_1_time = True
|
||||
self.print_robot_2_time = True
|
||||
def print_time_robot_1_2(self):
|
||||
if self.print_robot_1_time:
|
||||
time_robot_2_font_1 = pygame.freetype.SysFont(None, 42)
|
||||
time_robot_2_font_1.render_to(screen, (30, 20), "TIME MLS", (255, 0, 0))
|
||||
time_robot_1_font = pygame.font.Font(None, 52)
|
||||
output_time_robot_1 = "{: 6.2f}".format(time.time() - self.time_circle_robot_1)
|
||||
text = time_robot_1_font.render(output_time_robot_1, True, (255, 0, 0))
|
||||
screen.blit(text, [120, 90])
|
||||
if not self.final_time is None:
|
||||
self.print_robot_1_time = False
|
||||
|
||||
if self.print_robot_2_time:
|
||||
time_robot_2_font_2 = pygame.freetype.SysFont(None, 42)
|
||||
time_robot_2_font_2.render_to(screen, (380, 20), "TIME BMW X6", (150, 50, 255))
|
||||
time_robot_2_font = pygame.font.Font(None, 52)
|
||||
output_time_robot_2 = "{: 6.2f}".format(time.time() - self.time_circle_robot_2)
|
||||
text = time_robot_2_font.render(output_time_robot_2, True, (150, 50, 255))
|
||||
screen.blit(text, [470, 90])
|
||||
if not self.final_time_2 is None:
|
||||
self.print_robot_2_time = False
|
||||
|
||||
def print_result(self):
|
||||
if not self.final_time is None:
|
||||
final_time_robot_1_font = pygame.font.Font(None, 36)
|
||||
final_time_robot_1 = "FINAL TIME MLS {: 6.2f}".format(self.final_time)
|
||||
text = final_time_robot_1_font.render(final_time_robot_1, True, (0, 255, 0))
|
||||
screen.blit(text, [30, 300])
|
||||
|
||||
if not self.robot_1_second_circle is None:
|
||||
second_circle_robot_1_font = pygame.font.Font(None, 32)
|
||||
second_circle_robot_1 = "SECOND CIRCLE {: 6.2f}".format(self.robot_1_second_circle)
|
||||
text = second_circle_robot_1_font.render(second_circle_robot_1, True, (255, 0, 0))
|
||||
screen.blit(text, [30, 200])
|
||||
|
||||
if not self.robot_1_first_circle is None:
|
||||
first_circle_robot_1_font = pygame.font.Font(None, 32)
|
||||
first_circle_robot_1 = "FIRST CIRCLE {: 6.2f}".format(self.robot_1_first_circle)
|
||||
text = first_circle_robot_1_font.render(first_circle_robot_1, True, (255, 0, 0))
|
||||
screen.blit(text, [30, 150])
|
||||
|
||||
if not self.final_time_2 is None:
|
||||
final_time_robot_2_font = pygame.font.Font(None, 36)
|
||||
final_time_robot_2 = "FINAL TIME BMW X6 {: 6.2f}".format(self.final_time_2)
|
||||
text = final_time_robot_2_font.render(final_time_robot_2, True, (0, 255, 0))
|
||||
screen.blit(text, [380, 300])
|
||||
|
||||
if not self.robot_2_second_circle is None:
|
||||
second_circle_robot_2_font = pygame.font.Font(None, 32)
|
||||
second_circle_robot_2 = "SECOND CIRCLE {: 6.2f}".format(self.robot_2_second_circle)
|
||||
text = second_circle_robot_2_font.render(second_circle_robot_2, True, (150, 50, 255))
|
||||
screen.blit(text, [380, 200])
|
||||
|
||||
if not self.robot_2_first_circle is None:
|
||||
first_circle_robot_2_font = pygame.font.Font(None, 32)
|
||||
first_circle_robot_2 = "FIRST CIRCLE {: 6.2f}".format(self.robot_2_first_circle)
|
||||
text = first_circle_robot_2_font.render(first_circle_robot_2, True, (150, 50, 255))
|
||||
screen.blit(text, [380, 150])
|
||||
|
||||
def first_phrase(self):
|
||||
|
||||
if self.press_b_phrase:
|
||||
robot_font_2 = pygame.freetype.SysFont(None, 30)
|
||||
robot_font_2.render_to(screen, (240, 240), "BOTH PLAYERS!", (255, 160, 30))
|
||||
robot_font_2.render_to(screen, (30, 300), "PUT DOWN TWO ROBOTS ON THE START LINE", (255, 160, 30))
|
||||
robot_font_2.render_to(screen, (110, 360), "AND PRESS 'B' FOR THE BEGINNING", (255, 160, 30))
|
||||
if self.print_GO:
|
||||
if time.time() - self.count_down_start > 5 and time.time() - self.count_down_start < 7:
|
||||
print_go_font = pygame.freetype.SysFont(None, 152)
|
||||
print_go_font.render_to(screen, (230, 200), "GO!", (255, 160, 30))
|
||||
self.time_start = False
|
||||
else:
|
||||
self.robot_1.controlling_allowed_2 = True
|
||||
self.robot_2.controlling_allowed_2 = True
|
||||
self.robot_1_time = True
|
||||
|
||||
|
||||
def checkpoint(self):
|
||||
if self.check_number_markers:
|
||||
if self.checkpoint_strength_line.contains(self.robot_pos_1_point):
|
||||
if self.finish_line_count == self.checkpoint_count:
|
||||
self.checkpoint_count += 1
|
||||
print("Player 1 reached checkpoint, checkpoint count = {}".format(self.checkpoint_count))
|
||||
if self.checkpoint_strength_line.contains(self.robot_pos_2_point):
|
||||
if self.finish_line_count_2 == self.checkpoint_count_2:
|
||||
self.checkpoint_count_2 += 1
|
||||
print("Player 2 reached checkpoint, checkpoint count = {}".format(self.checkpoint_count_2))
|
||||
|
||||
def finish_line(self):
|
||||
if self.check_number_markers:
|
||||
if self.start_strength_line.contains(self.robot_pos_1_point):
|
||||
if self.finish_line_count < self.checkpoint_count:
|
||||
self.finish_line_count += 1
|
||||
|
||||
elif self.finish_line_count == self.checkpoint_count and self.finish_line_count == 3:
|
||||
if self.final_time is None:
|
||||
self.final_time = time.time() - self.time_circle_robot_1
|
||||
self.robot_1.controlling_allowed = False
|
||||
|
||||
elif self.finish_line_count == self.checkpoint_count and self.finish_line_count == 2:
|
||||
if self.robot_1_second_circle is None:
|
||||
self.robot_1_second_circle = time.time() - self.time_circle_robot_1
|
||||
|
||||
elif self.finish_line_count == self.checkpoint_count and self.finish_line_count == 1:
|
||||
if self.robot_1_first_circle is None:
|
||||
self.robot_1_first_circle = time.time() - self.time_circle_robot_1
|
||||
|
||||
if self.start_strength_line.contains(self.robot_pos_2_point):
|
||||
if self.finish_line_count_2 < self.checkpoint_count_2:
|
||||
self.finish_line_count_2 += 1
|
||||
print("Player 2 reached finish line, finish line count = {}".format(self.finish_line_count_2))
|
||||
|
||||
elif self.finish_line_count_2 == self.checkpoint_count_2 and self.finish_line_count_2 == 3:
|
||||
if self.final_time_2 is None:
|
||||
self.final_time_2 = time.time() - self.time_circle_robot_2
|
||||
self.robot_2.controlling_allowed = False
|
||||
self.player_2 = False
|
||||
|
||||
elif self.finish_line_count_2 == self.checkpoint_count_2 and self.finish_line_count_2 == 2:
|
||||
if self.robot_2_second_circle is None:
|
||||
self.robot_2_second_circle = time.time() - self.time_circle_robot_2
|
||||
|
||||
elif self.finish_line_count_2 == self.checkpoint_count_2 and self.finish_line_count_2 == 1:
|
||||
if self.robot_2_first_circle is None:
|
||||
self.robot_2_first_circle = time.time() - self.time_circle_robot_2
|
||||
|
||||
|
||||
class robot: # we have 4 arg for this class, because joysticks get the same (value, axis) events
|
||||
|
@ -8,11 +381,15 @@ class robot: # we have 4 arg for this class, because joysticks get the same (va
|
|||
self.joy = joy
|
||||
self.ip = ip
|
||||
self.port = port
|
||||
self.robot0_stopped_1 = True
|
||||
self.robot0_stopped_2 = True
|
||||
self.robot0_stopped_3 = True
|
||||
self.robot0_stopped_4 = True
|
||||
self.robot_stopped = True
|
||||
self.rc_socket = socket.socket()
|
||||
|
||||
self.update_control = False
|
||||
|
||||
self.controlling_allowed = True
|
||||
self.controlling_allowed_2 = False
|
||||
|
||||
|
||||
self.u1 = 0
|
||||
self.u2 = 0
|
||||
try:
|
||||
|
@ -42,127 +419,199 @@ class robot: # we have 4 arg for this class, because joysticks get the same (va
|
|||
|
||||
|
||||
|
||||
def control(self, event): # the control of two robots with joysticks
|
||||
joy = event.joy
|
||||
value = event.value
|
||||
axis = event.axis
|
||||
def check_control(self):
|
||||
if not self.controlling_allowed:
|
||||
if self.robot_stopped:
|
||||
pass
|
||||
#print("check control -> already stopped")
|
||||
else:
|
||||
self.u1 = self.u2 = 0
|
||||
self.robot_stopped = True
|
||||
self.rc_socket.send('({},{})\n'.format(self.u1, self.u2).encode())
|
||||
|
||||
if joy == self.joy:
|
||||
if axis == 1:
|
||||
if abs(value) > 0.2:
|
||||
u1 = u2 = -value
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_1 = False
|
||||
print("check control -> stop")
|
||||
|
||||
elif not self.robot0_stopped_1:
|
||||
u1 = u2 = 0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_1 = True
|
||||
elif axis == 3:
|
||||
if abs(value) > 0.2:
|
||||
u1 = value
|
||||
u2 = -value
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_2 = False
|
||||
|
||||
elif not self.robot0_stopped_2:
|
||||
u1 = u2 = 0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_2 = True
|
||||
elif axis == 2:
|
||||
if value > 0.2:
|
||||
u1 = value/1.9
|
||||
u2 = value/1.2
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_3 = False
|
||||
def control_alt(self):
|
||||
if self.controlling_allowed and self.controlling_allowed_2:
|
||||
ax1 = self.joystick.get_axis(1) * 0.75
|
||||
ax2 = self.joystick.get_axis(2) * 0.75
|
||||
ax3 = self.joystick.get_axis(3) * 0.75
|
||||
ax5 = self.joystick.get_axis(5) * 0.75
|
||||
|
||||
elif not self.robot0_stopped_3:
|
||||
u1 = u2 = 0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_3 = True
|
||||
elif axis == 5:
|
||||
if value > 0.2:
|
||||
u1 = value/1.2
|
||||
u2 = value/1.9
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_4 = False
|
||||
u1_old = deepcopy(self.u1)
|
||||
u2_old = deepcopy(self.u2)
|
||||
|
||||
threshold = 0.2
|
||||
if abs(ax1) < threshold and ax2 < threshold and abs(ax3) < threshold and ax5 < threshold and not self.robot_stopped:
|
||||
self.robot_stopped = True
|
||||
#print("all axis in neutral -> stopping")
|
||||
self.u1 = self.u2 = 0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
else:
|
||||
self.robot_stopped = False
|
||||
if abs(ax1) > threshold and abs(ax3) > threshold:
|
||||
self.u1 = (-ax1 + ax3)/2.0
|
||||
self.u2 = (-ax1 - ax3)/2.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
elif abs(ax1) > threshold:
|
||||
self.u1 = self.u2 = -ax1
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
elif abs(ax3) > threshold:
|
||||
self.u1 = ax3
|
||||
self.u2 = -ax3
|
||||
elif ax2 > threshold:
|
||||
self.u1 = ax2
|
||||
self.u2 = ax2*0.75
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
elif ax5 > threshold:
|
||||
self.u1 = ax5*0.75
|
||||
self.u2 = ax5
|
||||
if u1_old != self.u1 or u2_old != self.u2:
|
||||
#print("update_control = True")
|
||||
self.update_control = True
|
||||
|
||||
|
||||
def send_control(self):
|
||||
if self.update_control:
|
||||
#print("sending..({},{})\n".format(self.u1, self.u2))
|
||||
self.rc_socket.send('({},{})\n'.format(self.u1, self.u2).encode())
|
||||
|
||||
elif not self.robot0_stopped_4:
|
||||
u1 = u2 = 0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.robot0_stopped_4 = True
|
||||
|
||||
def control_keyboard(self, event): # keyboard control for robot1
|
||||
|
||||
u1_old = deepcopy(self.u1)
|
||||
u2_old = deepcopy(self.u2)
|
||||
|
||||
if pressed[pygame.K_LEFT]:
|
||||
u1 = -1.0
|
||||
u2 = 1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = -1.0
|
||||
self.u2 = 1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif pressed[pygame.K_RIGHT]:
|
||||
u1 = 1.0
|
||||
u2 = -1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = 1.0
|
||||
self.u2 = -1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif pressed[pygame.K_UP]:
|
||||
u1 = -1.0
|
||||
u2 = -1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = 1.0
|
||||
self.u2 = 1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif pressed[pygame.K_DOWN]:
|
||||
u1 = 1.0
|
||||
u2 = 1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = -1.0
|
||||
self.u2 = -1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif event.type == pygame.KEYUP:
|
||||
self.rc_socket.send('({},{})\n'.format(self.u1, self.u2).encode())
|
||||
self.u1 = 0.0
|
||||
self.u2 = 0.0
|
||||
#selfd.rc_socket.send('({},{})\n'.format(self.u1, self.u2).encode())
|
||||
|
||||
def control_keyboard_2(self, event): # keyboard control for robot1
|
||||
if u1_old != self.u1 or u2_old != self.u2:
|
||||
print("update_control = True")
|
||||
self.update_control = True
|
||||
|
||||
def control_keyboard_2(self, event): # keyboard control for robot2
|
||||
|
||||
u1_old = deepcopy(self.u1)
|
||||
u2_old = deepcopy(self.u2)
|
||||
|
||||
if pressed[pygame.K_a]:
|
||||
u1 = -1.0
|
||||
u2 = 1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = -1.0
|
||||
self.u2 = 1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif pressed[pygame.K_d]:
|
||||
u1 = 1.0
|
||||
u2 = -1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = 1.0
|
||||
self.u2 = -1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif pressed[pygame.K_w]:
|
||||
u1 = -1.0
|
||||
u2 = -1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = 1.0
|
||||
self.u2 = 1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif pressed[pygame.K_s]:
|
||||
u1 = 1.0
|
||||
u2 = 1.0
|
||||
self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
self.u1 = -1.0
|
||||
self.u2 = -1.0
|
||||
#self.rc_socket.send('({},{})\n'.format(u1, u2).encode())
|
||||
|
||||
elif event.type == pygame.KEYUP:
|
||||
self.rc_socket.send('({},{})\n'.format(self.u1, self.u2).encode())
|
||||
self.u1 = 0.0
|
||||
self.u2 = 0.0
|
||||
#self.rc_socket.send('({},{})\n'.format(self.u1, self.u2).encode())
|
||||
|
||||
if u1_old != self.u1 or u2_old != self.u2:
|
||||
print("update_control = True")
|
||||
self.update_control = True
|
||||
|
||||
|
||||
def main():
|
||||
global screen
|
||||
pygame.init()
|
||||
pygame.display.set_mode((640, 480))
|
||||
|
||||
screen = pygame.display.set_mode((720, 576))
|
||||
rospy.init_node('game_node', anonymous=True)
|
||||
robot_1 = robot(0, '192.168.1.102', 1234)
|
||||
robot_1.joystick_init()
|
||||
robot_2 = robot(1, '192.168.1.103', 1234)
|
||||
robot_2 = robot(1, '192.168.1.101', 1234)
|
||||
robot_2.joystick_init()
|
||||
robot_track = race_track(robot_1, robot_2)
|
||||
time.sleep(1.0)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
while True:
|
||||
robot_track.check_number_marker()
|
||||
robot_track.polygon_rectangle()
|
||||
robot_track.checkpoint()
|
||||
robot_track.finish_line()
|
||||
|
||||
robot_1.check_control()
|
||||
robot_2.check_control()
|
||||
|
||||
robot_track.check_countdown()
|
||||
|
||||
screen.fill((0, 0, 0))
|
||||
|
||||
events = pygame.event.get()
|
||||
global pressed
|
||||
pressed = pygame.key.get_pressed()
|
||||
|
||||
robot_1.update_control = False
|
||||
robot_2.update_control = False
|
||||
input_1_recorded = False
|
||||
input_2_recorded = False
|
||||
for event in events:
|
||||
if event.type == pygame.JOYBUTTONDOWN:
|
||||
robot_track.check_starting_position(robot_1, robot_2)
|
||||
robot_track.start_countdown()
|
||||
if event.type == pygame.JOYAXISMOTION:
|
||||
robot_1.control(event)
|
||||
robot_2.control(event)
|
||||
if event.joy == robot_2.joy:
|
||||
robot_2.control_alt()
|
||||
input_2_recorded = True
|
||||
|
||||
if event.joy == robot_1.joy:
|
||||
robot_1.control_alt()
|
||||
input_1_recorded = True
|
||||
|
||||
else:
|
||||
robot_1.control_keyboard(event)
|
||||
robot_2.control_keyboard_2(event)
|
||||
|
||||
input_1_recorded = True
|
||||
input_2_recorded = True
|
||||
if input_2_recorded:
|
||||
robot_2.send_control()
|
||||
if input_1_recorded:
|
||||
robot_1.send_control()
|
||||
robot_track.time_robot_1_2()
|
||||
robot_track.print_countdown()
|
||||
robot_track.print_time_robot_1_2()
|
||||
robot_track.first_phrase()
|
||||
robot_track.print_result()
|
||||
pygame.display.flip()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
|
|
@ -124,14 +124,14 @@ def f_ode(t, x, u):
|
|||
class RemoteController:
|
||||
def __init__(self):
|
||||
|
||||
self.robots = [Robot(15, '192.168.1.103')]
|
||||
self.robots = [Robot(11, '192.168.1.103')]
|
||||
#self.robots = [Robot(14, '192.168.1.102')]
|
||||
|
||||
self.robot_ids = {}
|
||||
for r in self.robots:
|
||||
self.robot_ids[r.id] = r
|
||||
|
||||
obst = [Obstacle(12, 0.275), Obstacle(10, 0.275), Obstacle(13, 0.275), Obstacle(14, 0.275)]
|
||||
obst = [Obstacle(12, 0.275), Obstacle(10, 0.275), Obstacle(14, 0.275), Obstacle(15, 0.275)]
|
||||
|
||||
self.obstacles = {}
|
||||
for r in obst:
|
||||
|
@ -369,10 +369,18 @@ class RemoteController:
|
|||
markers_out = self.track.outer.values()
|
||||
|
||||
# find targets:
|
||||
lamb = 0.3
|
||||
lamb = 0.2
|
||||
j = 0
|
||||
for i in range(0,4):
|
||||
p = np.array(markers_in[i]) + lamb * (np.array(markers_out[i]) - np.array(markers_in[i]))
|
||||
targets[i] = (p[0],p[1], 0.0)
|
||||
targets[j] = (p[0],p[1], 0.0)
|
||||
j += 1
|
||||
if i < 3:
|
||||
mean_in = (np.array(markers_in[i]) + np.array(markers_in[i+1])) * 0.5
|
||||
mean_out = (np.array(markers_out[i]) + np.array(markers_out[i+1])) * 0.5
|
||||
mean = mean_in + (1.0 - lamb) * (mean_out - mean_in)
|
||||
targets[j] = (mean[0], mean[1], 0.0)
|
||||
j += 1
|
||||
|
||||
auto_control = False
|
||||
current_target = 0
|
||||
|
@ -405,6 +413,12 @@ class RemoteController:
|
|||
#self.target = (-0.5,0.5, 0.0)
|
||||
self.target = targets[3]
|
||||
elif event.key == pygame.K_5:
|
||||
self.target = targets[4]
|
||||
elif event.key == pygame.K_6:
|
||||
self.target = targets[5]
|
||||
elif event.key == pygame.K_7:
|
||||
self.target = targets[6]
|
||||
elif event.key == pygame.K_SPACE:
|
||||
auto_control = not auto_control
|
||||
if auto_control:
|
||||
self.target = targets[current_target]
|
||||
|
@ -416,7 +430,7 @@ class RemoteController:
|
|||
if auto_control:
|
||||
if np.linalg.norm(x_pred[0:2]-np.array(self.target[0:2])) < 0.3:
|
||||
print("close to target!")
|
||||
current_target = (current_target + 1) % 4
|
||||
current_target = (current_target + 1) % 7
|
||||
self.target = targets[current_target]
|
||||
print("new target = {}".format(current_target))
|
||||
|
||||
|
|
43
roboflut/keyboard_controller.py
Normal file
|
@ -0,0 +1,43 @@
|
|||
import socket
|
||||
import pygame
|
||||
|
||||
pygame.init()
|
||||
pygame.display.set_mode((640, 480))
|
||||
|
||||
rc_socket = socket.socket()
|
||||
try:
|
||||
rc_socket.connect(('127.0.0.1', 1337)) # connect to robot
|
||||
except socket.error:
|
||||
print("could not connect to socket")
|
||||
|
||||
|
||||
while True:
|
||||
u1 = 0
|
||||
u2 = 0
|
||||
vmax = 10.0
|
||||
events = pygame.event.get()
|
||||
for event in events:
|
||||
if event.type == pygame.KEYDOWN:
|
||||
if event.key == pygame.K_LEFT:
|
||||
u1 = -vmax / 10.0
|
||||
u2 = vmax/ 10.0
|
||||
|
||||
print("turn left: ({},{})".format(u1, u2))
|
||||
elif event.key == pygame.K_RIGHT:
|
||||
u1 = vmax/ 10.0
|
||||
|
||||
u2 = -vmax/ 10.0
|
||||
|
||||
print("turn right: ({},{})".format(u1, u2))
|
||||
elif event.key == pygame.K_UP:
|
||||
u1 = vmax
|
||||
u2 = vmax
|
||||
print("forward: ({},{})".format(u1, u2))
|
||||
elif event.key == pygame.K_DOWN:
|
||||
u1 = -vmax
|
||||
u2 = -vmax
|
||||
print("backward: ({},{})".format(u1, u2))
|
||||
rc_socket.send('({},{})\n'.format(u1, u2))
|
||||
elif event.type == pygame.KEYUP:
|
||||
print("key released, resetting: ({},{})".format(u1, u2))
|
||||
rc_socket.send('({},{})\n'.format(u1, u2))
|
180
roboflut/roboflut.py
Normal file
|
@ -0,0 +1,180 @@
|
|||
import sys
|
||||
import socket
|
||||
import time
|
||||
import numpy as np
|
||||
|
||||
import pygame
|
||||
|
||||
from threading import Thread, Lock
|
||||
|
||||
import scipy.integrate
|
||||
|
||||
single_robot = True
|
||||
|
||||
class Server:
|
||||
def __init__(self):
|
||||
self.ip = '127.0.0.1'
|
||||
self.recv_port = 1337 # port for receiving data
|
||||
self.send_port = 1338 # port for sending data
|
||||
self.recv_addr = socket.getaddrinfo(self.ip, self.recv_port)[0][-1]
|
||||
|
||||
if not single_robot:
|
||||
self.robots = []
|
||||
else:
|
||||
self.rob = Robot()
|
||||
|
||||
self.receiver = Thread(target=self.remote_control)
|
||||
self.receiver.start()
|
||||
|
||||
def remote_control(self):
|
||||
print("setting up socket communication ...")
|
||||
recv_socket = socket.socket()
|
||||
recv_socket.bind(self.recv_addr)
|
||||
while True:
|
||||
print("waiting for connections on {} ...".format(self.recv_addr))
|
||||
recv_socket.listen(2)
|
||||
(comm_socket, address) = recv_socket.accept() # this blocks until someone connects to the socket
|
||||
|
||||
print("starting thread for handling communication with {}".format(address))
|
||||
Thread(target=self.handle_communication, args=(comm_socket, address)).start()
|
||||
|
||||
def handle_communication(self, socket, address):
|
||||
print("connected!")
|
||||
listening = True
|
||||
|
||||
if not single_robot:
|
||||
rob = Robot()
|
||||
self.robots.append(rob)
|
||||
|
||||
try:
|
||||
while listening:
|
||||
# expected data: '(u1, u2)'\n"
|
||||
# where ui = control for motor i
|
||||
# ui \in [-1.0, 1.0]
|
||||
data = socket.recv(4096)
|
||||
data_str = data.decode()
|
||||
#print("Data received: {}".format(data_str))
|
||||
#print("processing data = {}".format(data_str))
|
||||
l = data_str.strip('()\n').split(',')
|
||||
#print("l = {}".format(l))
|
||||
u1 = float(l[0])
|
||||
#print("u1 = {}".format(u1))
|
||||
u2 = float(l[1])
|
||||
#print("u2 = {}".format(u2))
|
||||
|
||||
if single_robot:
|
||||
self.rob.set_control(u1, u2)
|
||||
else:
|
||||
rob.set_control(u1, u2)
|
||||
except ValueError:
|
||||
print("ValueError: Data has wrong format.")
|
||||
print("Data received: {}".format(data_str))
|
||||
except IndexError:
|
||||
print("IndexError: Data has wrong format.")
|
||||
print("Data received: {}".format(data_str))
|
||||
except Exception as e:
|
||||
print("Some other error occured")
|
||||
print("Exception: {}".format(e))
|
||||
finally:
|
||||
socket.close()
|
||||
if not single_robot:
|
||||
self.robots.remove(rob)
|
||||
|
||||
class Robot:
|
||||
def __init__(self):
|
||||
self.x = np.array([0.0, 0.0, 0.0])
|
||||
|
||||
self.u1 = 0.0
|
||||
self.u2 = 0.0
|
||||
|
||||
self.r = 0.3
|
||||
self.R = 0.5
|
||||
self.d = 0.2
|
||||
|
||||
self.mutex = Lock()
|
||||
|
||||
self.omega_max = 50.0
|
||||
|
||||
self.integrator = scipy.integrate.ode(self.f)
|
||||
self.integrator.set_integrator('dopri5')
|
||||
|
||||
self.simulator = Thread(target=self.simulate)
|
||||
self.simulator.start()
|
||||
|
||||
def set_control(self, u1, u2):
|
||||
self.mutex.acquire()
|
||||
try:
|
||||
self.u1 = u1
|
||||
self.u2 = u2
|
||||
finally:
|
||||
self.mutex.release()
|
||||
|
||||
def simulate(self):
|
||||
t0 = time.time()
|
||||
t = time.time()-t0
|
||||
|
||||
while True:
|
||||
self.mutex.acquire()
|
||||
try:
|
||||
self.integrator.set_f_params(self.omega_max * np.array([self.u1, self.u2]))
|
||||
finally:
|
||||
self.mutex.release()
|
||||
self.integrator.set_initial_value(self.x, t)
|
||||
|
||||
dt = time.time() - t0 - t
|
||||
|
||||
self.x = self.integrator.integrate(self.integrator.t + dt)
|
||||
t = time.time() - t0
|
||||
|
||||
def f(self, t, x, u):
|
||||
r = self.r
|
||||
d = self.d
|
||||
R = self.R
|
||||
|
||||
theta = x[2]
|
||||
omegar = u[0]
|
||||
omegal = u[1]
|
||||
|
||||
dx = np.zeros((3,1))
|
||||
dx[0] = (r/2.0 * np.cos(theta) - r * d/(2.0 * R) * np.sin(theta)) * omegar + \
|
||||
(r/2.0 * np.cos(theta) + r * d/(2.0 * R) * np.sin(theta)) * omegal
|
||||
dx[1] = (r/2.0 * np.sin(theta) + r * d/(2.0 * R) * np.cos(theta)) * omegar + \
|
||||
(r/2.0 * np.sin(theta) - r * d/(2.0 * R) * np.cos(theta)) * omegal
|
||||
dx[2] = r/(2.0 * R) * (omegar - omegal)
|
||||
|
||||
return dx
|
||||
|
||||
def main(args):
|
||||
# wait for connections of socket
|
||||
s = Server()
|
||||
|
||||
background_colour = (255, 255, 255)
|
||||
(width, height) = (640, 480)
|
||||
screen = pygame.display.set_mode((width, height))
|
||||
pygame.display.set_caption('Roboflut')
|
||||
screen.fill(background_colour)
|
||||
pygame.display.flip()
|
||||
|
||||
running = True
|
||||
while running:
|
||||
r = s.rob
|
||||
#for r in s.robots:
|
||||
x = int(r.x[0] + width/2.0)
|
||||
y = int(r.x[1] + height / 2.0)
|
||||
phi = r.x[2]
|
||||
phases = ( phi + np.pi) % (2 * np.pi ) - np.pi
|
||||
|
||||
if x < 0 or x > width or y < 0 or y > height:
|
||||
r.x[0] = 0.0
|
||||
r.x[1] = 0.0
|
||||
c = int((phases + 2.0 * np.pi) / (4.0 * np.pi) * 255)
|
||||
#color = (c, c, c)
|
||||
color = (0,0,0)
|
||||
|
||||
screen.set_at((x, y), color)
|
||||
|
||||
pygame.display.flip()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main(sys.argv)
|