Commit Graph

27 Commits (master)

Author SHA1 Message Date
Simon Pirkelmann 50259df414 reduced image size so show borders of card 2020-09-26 09:08:24 +02:00
Simon Pirkelmann d24b2c9752 added symbols on cards 2020-09-26 09:01:16 +02:00
Simon Pirkelmann 758cb87b26 added bootstrap 2020-09-26 08:30:30 +02:00
Simon Pirkelmann dab4c69d50 display more info and add damage effects 2020-09-26 01:56:15 +02:00
Simon Pirkelmann 5ffec68506 added level editor and improved user interface 2020-09-25 23:31:31 +02:00
Simon Pirkelmann 4597fa88d6 Merge branch 'master' of ssh://imaginaerraum.de:2201/Telos4/RoboRallyGUI 2020-09-25 16:29:23 +02:00
Simon Pirkelmann 61605cb2ab fixed wrong order of commands and missing command list for board elements 2020-09-25 16:29:15 +02:00
Simon Pirkelmann 54f0948a5f added orientation icon to the web app 2020-09-25 00:37:10 +02:00
Simon Pirkelmann 4baeace2ee enabled displaying robot position in the web app and setting the
position at the start of the game
2020-09-24 23:58:17 +02:00
Simon Pirkelmann 845c6b1cf1 enabled displaying robot position in the web app and setting the
position at the start of the game
2020-09-24 08:04:06 +02:00
Simon Pirkelmann 5359dfc4ac started implementing interface between core game logic and web app 2020-09-23 23:33:51 +02:00
Simon Pirkelmann e73c4f8f63 finished board element logic 2020-09-23 22:50:31 +02:00
Simon Pirkelmann f33513644f implemented conveyor board elements, paying attention to conflicts and order of execution 2020-09-23 21:22:10 +02:00
Simon Pirkelmann 003113cb89 coupled roborally game logic with web server 2020-09-22 07:46:54 +02:00
Simon Pirkelmann a334fab2c6 started implementing game element logic 2020-09-20 22:40:51 +02:00
Simon Pirkelmann ca11f3476c implemented core game logic with generated commands 2020-09-20 20:20:40 +02:00
Simon Pirkelmann ca5c0d7083 implemented pushing logic 2020-09-20 18:04:35 +02:00
Simon Pirkelmann 2d6180ad74 moved game logic to a separate file 2020-09-19 21:15:23 +02:00
Simon Pirkelmann a4857c720a started implementing core game logic 2020-09-15 18:05:33 +02:00
Simon Pirkelmann e74cf124ce implemented more realistic card deck logic 2020-09-15 15:21:09 +02:00
Simon Pirkelmann 436abc5ccb added sleep to simulate processing 2020-09-14 17:21:37 +02:00
Simon Pirkelmann 6acc73abd2 remove session cookie when server restarts 2020-09-14 15:36:32 +02:00
Simon Pirkelmann e8bf27d2ef processing submitted commands on the server side and dealing new cards when commands have been submitted 2020-09-14 14:56:30 +02:00
Simon Pirkelmann 108c996a0a implemented jquery communication with the server to submit commands and wait for them to be processed 2020-09-11 22:49:56 +02:00
Simon Pirkelmann 3b1896d5ab use session cookie to support multiple players 2020-09-11 16:40:20 +02:00
Simon Pirkelmann 415303c10f swapping of cards in the browser gets registered by the server 2020-09-11 15:44:38 +02:00
Simon Pirkelmann 90278d23dc initial commit 2020-09-11 14:30:40 +02:00